![]() Having only 4 chambers for the vacpak makes the task of gathering items really tedious.If it’s worth so little, why was this worth a year of my time?! As you sell the plort from the slimes you acquire in early areas, the value keeps decreasing from an oversaturated market. The base pen used to hold slimes have such low walls that it barely contains any number of slimes you put into it, meaning to get any use out of it, you have to buy upgrades for it. You’ve hibernated in a spaceship for a year to ranch slimes, a theoretically lucrative endeavor, but the game is set up so you’re always bleeding money and waiting around. It feels like the game is constantly screwing you over.The music is generic, but sounds decent.I’m pretty sure the central focus while designing SR was this mindset. Fireworks, already? I hadn’t realized I finished playing this game so soon. Even people who like the music might not notice if it was mixed into a relaxing songs compilation. I think it fits a ranching lifestyle well enough, but it doesn’t call into mind anything alien or foreign, let alone pertaining to slimes. Many of the songs have a similar tone and vibe, which can lead to them blending together, probably in part due to the use of the same instruments like the guitar. When I listened to the soundtrack, I found the music to be well composed, and is the one feature of SR I think was well done. Surprised it wasn’t a DLC with the sheer value and joy it offers. Including some slime gates and basic secrets to find doesn’t breathe life or interest into the world around you. There’s plenty of surface layer distractions, such as the cute slimes and colorful plants, but with the only animals being a hodge podge of same-y slimes and chickens, the place comes across as a dead zone. An amateur musician? Well, isn’t that nice… GraphicsĪlthough you’re supposed to be on an alien world, with a variety of biomes to explore, it feels bland and empty. How did anyone discover this place to begin with, if humanity is exploring and developing other planets to this extent what else is being done out there, what value does plort have to civilization at large, and on and on with unexplored, unexplained matters. Was making human models too hard or something? This basically gives the illusion of backstory and lore to SR, yet it’s not properly developed and leaves far too many questions unanswered. Throughout the game, you’ll receive letters and read notes left by the former owner of the ranch she inhabits, but you never otherwise see anybody else while playing. The main character of SR is Beatrix LaBeau, who desires to traverse the stars and make a life for herself on a slime-ridden planet because somebody has to do it. Just look at how well this thing sucks up slime! Story Sometimes items would fly past me, or even though it’d be right in front of me and being affected by the flow, wouldn’t get sucked up. Regarding how the suction of the vacpak works, it had problems consistently pulling items toward me. The ‘L shoulder’ button sucks items up with the vacpak, while the ‘R shoulder’ button fires items back out. ‘A’ is used to jump, while ‘X’ interacts with objects such as upgrade hubs. Movement is controlled with the ‘L joystick’ while the ‘R joystick’ looks around the environment. Matching the simplistic gameplay, the controls of SR are rather basic, though you can play with either the mouse and keyboard or a controller. Getting anything in return for these worthless slimes is a good deal, as you’ll wind up with far more than you can use. Now if only there was a value in going anywhere in SR. For instance, opening up portals so there’s quick shortcuts from place to place. To be fair though, with enough money you can buy a lab, which allows players to build various gadgets that helps deal with some of the issues in SR. You’ll still be gathering up slimes, cooping them up in a small pen, hucking food at them, and selling the plort. Opening up more areas introduces new slimes and locations to wander about, but it doesn’t change the gameplay in a meaningful way. Yes, I’ll take my eggs screaming in agony, please. With your funds you’ll upgrade the slime pens and your vacpak, as well as build other structures such as vegetable gardens and a chicken coop. Caring for your slimes consists of gathering food and feeding them, which generates plort, the main export you sell for money. You’ll contain slimes in small pens at your ranch, which serves as the hub point where you’ll often return. GameplayĪs the title suggests, you’ll wrangle wild slimes with the use of a vacpak, a tool that sucks up slimes and other items of interest, as well as shoot them back out again. I’m glad this game values ethical treatment of animals, as displayed by my crowded slime pen.
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